D GAMES REBORN DESIGN SYSTEM
Brand design system

GAMES REBORN

The live-ops platform brand: ruby laser red on obsidian, brushed-steel 3D lockups and Orbitron/Rajdhani typography. Ships three switchable palettes — the canonical Dark Reborn 3D kit, the rose/amber v2 kit and the Material-UI v3 reference theme specified by the platform design guide.

design.games-reborn.com live tokens v2.0.0 admin/example-project.git
12
Authored tokens
GAMES-Reborn-Network/design
17
Derived roles
computed at build time
3
Palette variants
switchable in the header
34
Assets indexed
15.60 MB
3
Documents
🧬 Platform Architecture & Molecular Design System · GAMES Reborn Design System & Atomic Guide 🎨

Palette at a glance

Ruby Laser Red
#b81414
Electric Scarlet Flare
#ff263b
Crimson Shadow
#700808
Brushed Steel Metallic
#8f96a3
Platinum Bevel Highlight
#f5f7fa
Gunmetal Shadow
#343c4d
Obsidian Deep
#060709
Graphite Plate
#0f1218
Armor Slate
#161a23
Border Muted
rgba(255, 255, 255, 0.08)

Inside this ecosystem

Palette variants

Every variant below is compiled into the same theme stylesheet and can be flipped live from the header switcher.

Canonical
GAMES-Reborn-Network/design · tokens/brand_tokens.json + tokens/brand_styles.css ("Dark Reborn 3D")
Reborn v2 · Rose / Amber
games-reborn-branding · 06_design_tokens/brand_tokens.json
MU3 · Material-UI v3 reference
games-reborn.com · DESIGN.md (MU3 Design Guide)

Provenance

Where every value on this site comes from. Nothing is hand-entered twice.

ArtifactRole in this ecosystem
GAMES-Reborn-Network/design · tokens/brand_tokens.jsonDark Reborn 3D
games-reborn-branding · BRAND_GUIDEBOOK.htmlv2 rose/amber kit
games-reborn.com · DESIGN.mdMU3 (Material-UI v3) design guide
games-reborn.com · docs/ARCHITECTURE-AND-DESIGN-SYSTEM.mdmolecular design system